TaleNest

Eris and The Crystal Prism of Lumenea

In the land of celestials brimming with opulence and magic known as Illuminet, existed a powerful mage named Eris. Eris was a crystal mage, renowned for her unique ability to perform magic through the spectrum of crystals; a rare talent even among celestials.
Eris lived in Rainbow Vale, a beautiful, picturesque valley blanketed with a perpetual rainbow that cast radiant hues over the landscape. While it was a sight to behold, these rainbows were more than just mere beauty. It was the heart of crystal power where one would find the seven crystals. They stood magnificent, derived from the rainbows, believed to be fragments from a meteoroid that illuminated and warmed up the valley. Eris was their guardian.
However, peace in Celestial was shattered when dark apparitions known as the 'Shade Serpents' emerged from a dimension anomaly. Their destructive intent spelled doom across Illuminet. These harbingers of chaos, hungry for power, turned towards the enormous crystal energy being harbored in Rainbow Vale.
As news of the Shade Serpents’ march towards Rainbow Vale spread, the inhabitants were thrown into panic and despair. Eris, too, felt the looming dread; yet she steeled her spirit. She couldn’t — wouldn’t let her home succumb to these beasts of darkness. One night, drawing upon the power of the crystals, she cast a magical barrier around Rainbow Vale to shield it.
When the Shade Serpents arrived at the vale, they found themselves blocked by the barrier. They attempted to shatter it with enormous brute force but failed. With each new day, they grew weaker, but Eris's strength dwindled too, as she continuously channelled her magic into the barrier.
One day, during her brief respite, Eris had a premonition. It told of a divine artifact, the 'Crystal Prism of Lumenea' located in a labyrinth hidden in Illuminet's northeastern mountains cliffs known as 'Echoing Cliffs'. She believed that with the artifact, she could amplify her crystal magic and banish the Shade Serpents back to their dreadful abyss.
Despite the urgent situation, the vale couldn't afford to lose its guardian for even a moment. Eris, however, was left with no choice. In a desperate attempt, she reached out using her connection with the crystals and asked for help. Thus, she conjured a spirit entity from the magenta crystal, called Myra. Promising to guard the vale and power the barrier in her absence, Myra allowed Eris a brief window of respite.
Eris embarked on a treacherous journey to the Echoing Cliffs. After braving weather, beasts, and wilderness, she found the entrance to the labyrinth. There, she faced enigmatic riddles and deadly traps, but Eris pressed on, fuelled by her sheer will and determination.
Finally, she arrived at the heart of the labyrinth – a cavern of pure crystalline structure, at the center of which lay the Crystal Prism of Lumenea. As Eris picked it up, a rush of magic surged through her, rejuvenating her and amplifying her powers.
Rushing back home, Eris arrived just in time to witness the Shade Serpents’ final strike against the weakening barrier. With a focused intent, wielding the power of Lumenea, Eris launched a powerful spell. The spell hit the serpents, and in a dazzling display of light versus dark, the Shade Serpents were gradually sucked into their dimension, leaving Illuminet forever.
Exhausted yet victorious, Eris went back to Rainbow Vale, which once again basked under its peaceful rainbow. The Crystal Prism of Lumenea was placed amongst the rainbow crystals, securing the Vale for eternity. The vale celebrated their protector Eris, who continued her guardianship, strengthened now more than ever before.